| Attachment 1: |
run_details.txt
####### VARIABLES: LINES TO CHECK OVER WHEN STARTING A NEW RUN ###############################################################################################
RunName='2022_02_08_Rank_Test' ## This is the name of the run. You need to make a unique name each time you run.
TotalGens=100 ## number of generations (after initial) to run through
NPOP=50 ## number of individuals per generation; please keep this value below 99
Seeds=10 ## This is how many AraSim jobs will run for each individual## the number frequencies being iterated over in XF (Currectly only affects the output.xmacro loop)
FREQ=60 ## the number frequencies being iterated over in XF (Currectly only affects the output.xmacro loop)
NNT=30000 ## Number of Neutrinos Thrown in AraSim
exp=18 ## exponent of the energy for the neutrinos in AraSim
ScaleFactor=1.0 ## ScaleFactor used when punishing fitness scores of antennae larger than the drilling holes
GeoFactor=1 ## This is the number by which we are scaling DOWN our antennas. This is passed to many files
num_keys=4 ## how many XF keys we are letting this run use
database_flag=0 ## 0 if not using the database, 1 if using the database
## These next 3 define the symmetry of the cones.
RADIUS=1 ## If 1, radius is asymmetric. If 0, radius is symmetric
LENGTH=1 ## If 1, length is asymmetric. If 0, length is symmetric
ANGLE=1 ## If 1, angle is asymmetric. If 0, angle is symmetric
CURVED=1 ## If 1, evolve curved sides. If 0, sides are straight
A=1 ## If 1, A is asymmetric
B=1 ## If 1, B is asymmetric
SEPARATION=0 ## If 1, separation evolves. If 0, separation is constant
NSECTIONS=2 ## The number of chromosomes
DEBUG_MODE=0 ## 1 for testing (ex: send specific seeds), 0 for real runs
## These next variables are the values passed to the GA
REPRODUCTION=3 ## Number (not fraction!) of individuals formed through reproduction
CROSSOVER=36 ## Number (not fraction!) of individuals formed through crossover
MUTATION=1 ## Probability of mutation (divided by 100)
SIGMA=5 ## Standard deviation for the mutation operation (divided by 100)
ROULETTE=0 ## Percent of individuals selected through roulette (divided by 10)
TOURNAMENT=1 ## Percent of individuals selected through tournament (divided by 10)
RANK=9 ## Percent of individuals selected through rank (divided by 10)
ELITE=0 ## Elite function on/off (1/0)
#####################################################################################################################################################
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